Frank Jr. : another HTML5 experimentJanuary 12, 2011
Following my previous experience with my small Tapper remake in HTML5, I decided to push this to the next level and build my own game framework/engine.
To do a quick post-mortem on the project, I would say that the most difficult part was to have a working “cross-browser” implementation for the Audio Element. That part is the one that gave me the most hard time, and I’m planning to post an article about how to do this correctly within the next few days, so come back later if you are interested.
In the mean time, I’ll hope you’ll enjoy this little humble game